People play underwater hockey much the same way as real hockey.

Underwater Hockey is a non-contact sport which requires players to move beneath the water and slide a puck towards the opposing teams goal. To assist the players achieve this feat, they wear masks, snorkel, fins, colored caps which are also able to protect the ears.

Underwater Hockey Equipment

Underwater  Hockey Play

Underwater Hockey Play

Players wear a diving mask, fins, along with a snorkel for play. Safety gear features a water polo style cap, a mouthguard, along with a glove for the playing hand (to safeguard against pool-bottom abrasion and, in certain designs, knuckle protection against puck impact). Because current rules permit a person to switch the stick between hands mid-play, players might want to wear a protective glove on hands. The stick is very short (according to recent rules, only 350mm. in length, including the handle) and it is colored white or black to point the player’s team. In tournament play, the colour of the stick, swimwear and cap are randomly allotted to each teams before every game. The puck is around the size of an ice hockey camp puck but consists of lead or similar material (Adult size weighs 3 lb 1.3-1.5 kg, Junior 1 3/4 lb 800-850 gm) and it is surrounded by a plastic covering, that is usually matched towards the pool bottom to facilitate good grip around the stick face while preventing excessive friction around the pool bottom. The puck’s weight brings it to relax on the pool bottom, though could be lofted during passes. The goals are three meters wide and lie at opposite ends from the playing area.

Play Underwater Hockey

Two groups of up to ten players compete, with six players on each team in play at the same time. Substitution happens continually from the substitution area, which can be on deck or perhaps in the water outside the playing area, based on tournament rules. Prior to the start of play the puck is positioned in the middle of the pool, and also the players wait in the water, touching the wall over the goals they are defending. In the start-of-play signal, in-play members of both teams have the freedom to swim any place in the play area and then try to score by sending the puck in to the opponents’ goal. Play continues until whether goal is scored, and players go back to their wall to begin a new point, or perhaps a break in play is signaled with a referee (whether as a result of foul, a time-out, or even the end of the duration of play).

The most typical playing formation in america is the 3-3 (three offensive players or forwards, and three defensive players or backs). Other available choices include 2-3-1 (i.e., two forwards, three midfielders, along with a back), 1-3-2, or 2-2-2. As vital to tournament teams’ formation technique is the substitution strategy: which players will replacement for which positions, and just how many players are substituting based on how many positions. A 10-member team playing 3-3, for instance, may have two players substituting for every other at the center-forward position, three players since the other two forward positions, and five players since the three defensive positions. Substitution errors might create a foul (too many players within the play area) or perhaps a tactical blunder (not enough defenders in on a play).

Game Rules

  • Any kind of the stick’s playing area (blade) can enjoy the puck. The puck might not be carried or lifted through the stick. The stick may be held by the handle.
  • Players aren’t allowed to touch the puck using the free hand or even the playing hand.
  • Substituting quickly is permitted by yourself half, but before entering water, the sub must wait for a player being replaced to completely leave the water.
  • The game is going to be 20 minutes in length (continuous time) with 2, 10 minute halves along with a 5 minute half-time. Teams will change ends at half-time.
  • If a winner is required (in playoffs): a) an additional 10 minutes will be played b) following the 10 minute overtime period the game continues to be tied then you will see a three man shootout.
  • Starting play: a) at the outset of the game, halftime, after a goal is scored or after going for a penalty shot the starting positons from the players are in the water from the wall of their endline, with every player having one submit contact with the wall. The puck is going to be placed on the bottom of the pool in the heart of the playing area. Once the official blows the whistle the teams will swim for that puck.
  • Play is stopped when: a an objective is scored be a problem or injury occurs.
  • An objective is scored only if the entire puck has crosses the aim line.